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The game was in development simultaneously with Klonoa 2: Lunatea's Veil for the PlayStation 2, with the production of both games headed by Hideo Yoshizawa. As a result, no one can clearly remember the dreams they had, even if they occurred recently. In this mystical land, the whole place is fuelled by the very dreams people have at night. Moonlight Museum was announced a month before its release in April 1999 as a side-story to the original Klonoa: Door to Phantomile for the PlayStation. Klonoa is a small cat-like creature with very large ears who lives in a fantasy land called Phantomile. Klonoa and Huepow must fight their way through five worlds within the Museum itself before finding the source of all their troubles and restoring the moon to the sky. Determined to help, the duo rush off to the Museum's entrance, and once they come inside, they are greeted by a painter named Picoo who traps them inside a piece of artwork. Taking place sometime before Klonoa: Door to Phantomile, Klonoa's first game, Klonoa: Moonlight Museum stars Klonoa and his friend Huepow as they come across a young crying girl who tells them that the moon has been divided into fragments and stolen by a mysterious group of artists that reside in the nearby Moonlight Museum. In addition, Klonoa can also find hearts that can replenish his health, as well as 1-up items that look like Klonoa's hat. There are also 30 crystals (or "dream stones") in each vision, collecting all these to finish the part of the picture shown at the end of the vision (one picture per world). At the end of each stage, Klonoa must find a door which is unlocked by finding all 3 stars within the vision itself. Klonoa takes place in a fantasy world called Phantomile which is based off of people’s dreams. Sorry I look so tired we been in the process of trying to get our son to sleep in his own room and. The game itself is divided into five worlds, each of which is split into six stages called "visions". Klonoa: Door to Phantomile might just be the best platformer across the entire console easily surpassing the likes of Crash Bandicoot and Spyro the Dragon. Hi latest from me and another classic ps1 platformer. Also, by holding the jump button, Klonoa can hover in midair for a short duration by flapping his large ears, which also slightly increases his jump distance. Once he has them, Klonoa can either throw them straight forward, taking out any enemies they happen to hit, or use them to perform a double jump, giving him access to places he otherwise could not reach. Klonoa defeats enemies by picking them up using a special weapon called the "wind bullet", a ring-shaped object inlaid with a small blue jewel that can fire a small burst of wind straight forward and draw in an enemy, allowing for Klonoa to pick them up over his head. The player controls Klonoa as he runs, jumps, and fights his way across several worlds, solving small puzzles in the process.